Sciweavers

106 search results - page 8 / 22
» Rectangular Hybrid Games
Sort
View
CONCUR
1997
Springer
14 years 2 months ago
Modularity for Timed and Hybrid Systems
Abstract. In a trace-based world, the modular speci cation, veri cation, and control of live systems require each module to be receptive that is, each module must be able to meet i...
Rajeev Alur, Thomas A. Henzinger
LFCS
2007
Springer
14 years 4 months ago
Weighted O-Minimal Hybrid Systems Are More Decidable Than Weighted Timed Automata!
Abstract. We consider weighted o-minimal hybrid systems, which extend classical o-minimal hybrid systems with cost functions. These cost functions are “observer variables” whic...
Patricia Bouyer, Thomas Brihaye, Fabrice Chevalier
ACMACE
2005
ACM
14 years 3 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
IROS
2006
IEEE
113views Robotics» more  IROS 2006»
14 years 3 months ago
A Framework for Automatic Deployment of Robots in 2D and 3D Environments
Abstract— We present a computational framework for automatic deployment of robots in 2D and 3D rectangular environments with polytopal obstacles. The results are derived for poly...
Marius Kloetzer, Calin Belta
KI
2007
Springer
13 years 9 months ago
Solving Decentralized Continuous Markov Decision Problems with Structured Reward
We present an approximation method that solves a class of Decentralized hybrid Markov Decision Processes (DEC-HMDPs). These DEC-HMDPs have both discrete and continuous state variab...
Emmanuel Benazera