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ATAL
2010
Springer
13 years 10 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
COCO
2005
Springer
150views Algorithms» more  COCO 2005»
14 years 2 months ago
The Quantum Adversary Method and Classical Formula Size Lower Bounds
We introduce two new complexity measures for Boolean functions, which we name sumPI and maxPI. The quantity sumPI has been emerging through a line of research on quantum query com...
Sophie Laplante, Troy Lee, Mario Szegedy
CVPR
2009
IEEE
15 years 4 months ago
HOP: Hierarchical Object Parsing
In this paper we consider the problem of object parsing, namely detecting an object and its components by composing them from image observations. Apart from object localization, ...
Iasonas Kokkinos, Alan L. Yuille
ICIP
2003
IEEE
14 years 10 months ago
Generalized pattern matching using orbit decomposition
Image Processing and Computer Vision applications often require finding a particular pattern in a set of images. The task involves finding appearances of a given pattern in an ima...
Yacov Hel-Or, Hagit Hel-Or
ICFCA
2007
Springer
14 years 3 months ago
Some Notes on Pseudo-closed Sets
Pseudo-intents (also called pseudo-closed sets) of formal contexts have gained interest in recent years, since this notion is helpful for finding minimal representations of impli...
Sebastian Rudolph