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ICALP
2005
Springer
14 years 1 months ago
Recursive Markov Decision Processes and Recursive Stochastic Games
We introduce Recursive Markov Decision Processes (RMDPs) and Recursive Simple Stochastic Games (RSSGs), which are classes of (finitely presented) countable-state MDPs and zero-su...
Kousha Etessami, Mihalis Yannakakis
CIE
2006
Springer
13 years 11 months ago
Phase Transition Thresholds for Some Natural Subclasses of the Computable Functions
In this paper we first survey recent advances on phase transition phenomena which are related to natural subclasses of the recursive functions. Special emphasis is put on descent ...
Andreas Weiermann
ICIP
2009
IEEE
14 years 9 months ago
Spatial And Temporal Up-conversion Technique For Depth Video
This paper proposes a novel framework for up-conversion of depth video resolution both in spatial and in time domain. Time-of-Flight (TOF) sensors are widely used in computer visi...
DAC
1993
ACM
13 years 12 months ago
On Area/Depth Trade-off in LUT-Based FPGA Technology Mapping
In this paper we study the area and depth trade-off in LUT based FPGA technology mapping. Starting from a depth-optimal mapping solution, we perform a number of depth relaxation o...
Jason Cong, Yuzheng Ding
DCG
2008
86views more  DCG 2008»
13 years 8 months ago
Efficient Algorithms for Maximum Regression Depth
We investigate algorithmic questions that arise in the statistical problem of computing lines or hyperplanes of maximum regression depth among a set of n points. We work primarily...
Marc J. van Kreveld, Joseph S. B. Mitchell, Peter ...