i Integration of surface normal vectors is a vital component in many shape reconstruction algorithms that require integrating surface normals to produce their final outputs, the de...
Jeffrey Ho, Jongwoo Lim, Ming-Hsuan Yang, David J....
In previous work we have introduced an average-case measure for the time complexity of Boolean circuits – that is the delay between feeding the input bits into a circuit and the ...
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
The instantaneous three-dimensional velocity field of a moving surface can be computed from a sequence of dense range data sets. Here we discuss the computation of the underlying...
Two notions of optimality have been explored in previous work on hierarchical reinforcement learning (HRL): hierarchical optimality, or the optimal policy in the space defined by ...