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ECCV
2006
Springer
16 years 4 months ago
Integrating Surface Normal Vectors Using Fast Marching Method
i Integration of surface normal vectors is a vital component in many shape reconstruction algorithms that require integrating surface normals to produce their final outputs, the de...
Jeffrey Ho, Jongwoo Lim, Ming-Hsuan Yang, David J....
TAMC
2007
Springer
15 years 8 months ago
Improving the Average Delay of Sorting
In previous work we have introduced an average-case measure for the time complexity of Boolean circuits – that is the delay between feeding the input bits into a circuit and the ...
Andreas Jakoby, Maciej Liskiewicz, Rüdiger Re...
160
Voted
PAMI
2007
185views more  PAMI 2007»
15 years 1 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu
ICPR
2002
IEEE
15 years 7 months ago
Evaluating the Range Flow Motion Constraint
The instantaneous three-dimensional velocity field of a moving surface can be computed from a sequence of dense range data sets. Here we discuss the computation of the underlying...
Hagen Spies, John L. Barron
118
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ICML
2002
IEEE
16 years 3 months ago
Hierarchically Optimal Average Reward Reinforcement Learning
Two notions of optimality have been explored in previous work on hierarchical reinforcement learning (HRL): hierarchical optimality, or the optimal policy in the space defined by ...
Mohammad Ghavamzadeh, Sridhar Mahadevan