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BIOSYSTEMS
2007
92views more  BIOSYSTEMS 2007»
13 years 8 months ago
A phase-based stereo vision system-on-a-chip
A simple and fast technique for depth estimation based on phase measurement has been adopted for the implementation of a real-time stereo system with sub-pixel resolution on an FP...
Javier Díaz, Eduardo Ros, Silvio P. Sabatin...
CGF
2008
134views more  CGF 2008»
13 years 8 months ago
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps
This paper introduces an accurate real-time soft shadow algorithm that uses sample based visibility. Initially, we present a GPU-based alias-free hard shadow map algorithm that ty...
Erik Sintorn, Elmar Eisemann, Ulf Assarsson
CGF
2008
138views more  CGF 2008»
13 years 8 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence
CVIU
2010
115views more  CVIU 2010»
13 years 8 months ago
A modified model for the Lobula Giant Movement Detector and its FPGA implementation
Bio-inspired vision sensors are particularly appropriate candidates for navigation of vehicles or mobile robots due to their computational simplicity, allowing compact hardware im...
Hongying Meng, Kofi Appiah, Shigang Yue, Andrew Hu...
ENTCS
2008
96views more  ENTCS 2008»
13 years 8 months ago
Maude as a Platform for Designing and Implementing Deep Inference Systems
Deep inference is a proof theoretical methodology that generalizes the traditional notion of inference in the sequent calculus: in contrast to the sequent calculus, the deductive ...
Ozan Kahramanogullari