In this paper, we propose a unified graphical-model framework to interpret a scene composed of multiple objects in monocular video sequences. Using a single pairwise Markov random...
This paper presents a novel multi-body multi-view stereo method to simultaneously recover dense depth maps and perform segmentation with the input of a monocular image sequence. U...
: A novel broadcast technique for wormhole-routed mesh and torus parallel computers based on recursion is presented in this paper. It works by partitioning the graph into several s...
In this paper, we use the tensor product notation as the framework of a programming methodology for designing block recursive algorithms. We first express a computational problem ...
We present the design and experimental evaluation of pop-up depth views, a novel interaction technique for aiding in the placement or positioning of a 3D cursor or object. Previou...