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ICPR
2006
IEEE
14 years 8 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
RTSS
2008
IEEE
14 years 2 months ago
Hardware Runtime Monitoring for Dependable COTS-Based Real-Time Embedded Systems
COTS peripherals are heavily used in the embedded market, but their unpredictability is a threat for high-criticality real-time systems: it is hard or impossible to formally verif...
Rodolfo Pellizzoni, Patrick O'Neil Meredith, Marco...
ICMCS
2005
IEEE
109views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Real-Time and Distributed AV Content Analysis System for Consumer Electronics Networks
The ever-increasing complexity of generic MultimediaContent-Analysis-based (MCA) solutions, their processing power demanding nature and the need to prototype and assess solutions ...
Jan Nesvadba, Pedro Fonseca, Alexander Sinitsyn, F...
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
13 years 12 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
HOPL
2007
13 years 11 months ago
Evolving a language in and for the real world: C++ 1991-2006
This paper outlines the history of the C++ programming language from the early days of its ISO standardization (1991), through the 1998 ISO standard, to the later stages of the C+...
Bjarne Stroustrup