A synchronous system model is a simple yet powerful distributed system model that reduces the complexity of the design and implementation of dependable distributed applications. H...
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
We present a parallel code generation algorithm for complete applications and a new experimental methodology that tests the efficacy of our approach. The algorithm optimizes for d...
As multiprocessor sizes scale and computer architects turn to interconnection networks with non-uniform communication latencies, the lure of exploiting communication locality to i...
With the widespread adoption of XML as the message format to disseminate content over distributed systems including Web Services and Publish-Subscribe systems, different methods ha...