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» Reducibility and Completeness in Private Computations
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CGF
2007
128views more  CGF 2007»
13 years 9 months ago
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Significant advances have been achieved for realtime ray tracing recently, but realtime performance for complex scenes still requires large computational resources not yet availa...
Stefan Popov, Johannes Günther, Hans-Peter Se...
WG
2010
Springer
13 years 8 months ago
Network Exploration by Silent and Oblivious Robots
In this paper we investigate the basic problem of Exploration of a graph by a group of identical mobile computational entities, called robots, operating autonomously and asynchrono...
Jérémie Chalopin, Paola Flocchini, B...
CVPR
2011
IEEE
13 years 5 months ago
Intrinsic Dense 3D Surface Tracking
This paper presents a novel intrinsic 3D surface distance and its use in a complete probabilistic tracking framework for dynamic 3D data. Registering two frames of a deforming 3D ...
Yun Zeng, Chaohui Wang, Yang Wang, David Gu, Dimit...
RTSS
2008
IEEE
14 years 4 months ago
Merge-by-Wire: Algorithms and System Support
Automakers are trying to make vehicles more intelligent and safe by embedding processors which can be used to implement by-wire applications for taking smart decisions on the road...
Vipul Shingde, Gurulingesh Raravi, Ashish Gudhe, P...
SC
2004
ACM
14 years 3 months ago
A Parallel Visualization Pipeline for Terascale Earthquake Simulations
This paper presents a parallel visualization pipeline implemented at the Pittsburgh Supercomputing Center (PSC) for studying the largest earthquake simulation ever performed. The ...
Hongfeng Yu, Kwan-Liu Ma, Joel Welling