While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
This paper presents a unified system for segmentation and tracking of face and hands in a sign language recognition using a single camera. Unlike much related work that uses colou...
A motion-based, correspondence-free technique for human gait recognition in monocular video is presented. We contend that the planar dynamics of a walking person are encoded in a ...
Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
Interruptible rendering is a novel approach to the fidelity-versusperformance tradeoff ubiquitous in real-time rendering. Interruptible rendering unifies spatial error, caused by ...
Cliff Woolley, David P. Luebke, Benjamin Watson, A...