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WSCG
2004
282views more  WSCG 2004»
13 years 11 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
JCC
2008
132views more  JCC 2008»
13 years 10 months ago
The implementation of a fast and accurate QM/MM potential method in Amber
Abstract: Version 9 of the Amber simulation programs includes a new semi-empirical hybrid QM/MM functionality. This includes support for implicit solvent (generalized Born) and for...
Ross C. Walker, Michael F. Crowley, David A. Case
JSW
2006
98views more  JSW 2006»
13 years 10 months ago
A Jxta Based Asynchronous Peer-to-Peer Implementation of Genetic Programming
Abstract-- Solving complex real-world problems using evolutionary computation is a CPU time-consuming task that requires a large amount of computational resources. Peerto-Peer (P2P...
Gianluigi Folino, Agostino Forestiero, Giandomenic...
ICIP
2009
IEEE
13 years 7 months ago
Synthesis-in-the-loop for video texture coding
In this paper, we present an algorithm using dynamic texture synthesis for closed-loop video coding. Video textures, or so-called dynamic textures are video sequences with moving ...
Aleksandar Stojanovic, Mathias Wien, Thiow Keng Ta...
MOC
2010
13 years 4 months ago
Entropy-satisfying relaxation method with large time-steps for Euler IBVPs
This paper could have been given the title: "How to positively and implicitly solve Euler equations using only linear scalar advections." The new relaxation method we pr...
Frédéric Coquel, Quang Long Nguyen, ...