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» Reference Frames for Animate Vision
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SI3D
2005
ACM
14 years 4 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
ICPR
2002
IEEE
14 years 12 months ago
Visual Abstraction of Wildlife Footage Using Gaussian Mixture Models and the Minimum Description Length Criterion
bstraction of Wildlife Footage using Gaussian Mixture Models and the Minimum Description Length Criterion David Gibson Neill Campbell Barry Thomas Department of Computer Science Un...
David P. Gibson, Neill W. Campbell, Barry T. Thoma...
ICPR
2008
IEEE
15 years 1 days ago
A layered method of visibility resolving in depth image-based rendering
A layered method is presented in this paper to resolve the visibility problem in depth image-based rendering. A novel three-layer representation for each reference view, i.e. the ...
Chao Zhang, Yu Huang
CVPR
2012
IEEE
12 years 1 months ago
Accidental pinhole and pinspeck cameras: Revealing the scene outside the picture
We identify and study two types of “accidental” images that can be formed in scenes. The first is an accidental pinhole camera image. These images are often mistaken for shad...
Antonio Torralba, William T. Freeman
SMILE
1998
Springer
14 years 3 months ago
From Ordinal to Euclidean Reconstruction with Partial Scene Calibration
Abstract. Since uncalibrated images permit only projective reconstruction, metric information requires either camera or scene calibration. We propose a stratified approach to proje...
Daphna Weinshall, P. Anandan, Michal Irani