Sciweavers

249 search results - page 33 / 50
» Reflection Nebula Visualization
Sort
View
VC
2008
103views more  VC 2008»
13 years 9 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
SAICSIT
2010
ACM
13 years 7 months ago
Determining requirements within an indigenous knowledge system of African rural communities
Eliciting and analyzing requirements within knowledge systems, which fundamentally differ so far from technology supported systems represent particular challenges. African rural c...
Heike Winschiers-Theophilus, Nicola J. Bidwell, Sh...
JOCN
2011
115views more  JOCN 2011»
13 years 25 days ago
Differential Involvement of Somatosensory and Interoceptive Cortices during the Observation of Affective Touch
■ Previous studies suggested that the observation of other individualsʼ somatosensory experiences also activates brain circuits processing oneʼs own somatosensory experiences....
Sjoerd J. H. Ebisch, Francesca Ferri, Anatolia Sal...
PAMI
2012
12 years 12 days ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers
CVPR
2004
IEEE
14 years 12 months ago
Detection and Removal of Rain from Videos
The visual effects of rain are complex. Rain consists of spatially distributed drops falling at high velocities. Each drop refracts and reflects the environment, producing sharp i...
Kshitiz Garg, Shree K. Nayar