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ICCV
2005
IEEE
14 years 11 months ago
BRDF Invariant Stereo Using Light Transport Constancy
Nearly all existing methods for stereo reconstruction assume that scene reflectance is Lambertian, and make use of color constancy as a matching invariant. We introduce a new inva...
James E. Davis, Ruigang Yang, Liang Wang
ICPR
2004
IEEE
14 years 10 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...
ICPR
2000
IEEE
14 years 10 months ago
Sign of Gaussian Curvature from Eigen Plane Using Principal Components Analysis
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
CHI
2009
ACM
14 years 9 months ago
Flux: a tilting multi-touch and pen based surface
FLUX is an interactive touch-sensitive tilting surface that can be used either as a sketching board, as an interactive discussion table, and as a digital presentation whiteboard. ...
Jakob Leitner, James Powell, Peter Brandl, Thomas ...
ICPR
2008
IEEE
14 years 3 months ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan