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» Reflections on a Geometry of Processes
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116
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EWC
2002
90views more  EWC 2002»
15 years 3 months ago
An Efficient Adaptive Procedure for Three-Dimensional Fragmentation Simulations
We present a simple set of data structures, and a collection of methods for constructing and updating the structures, designed to support the use of cohesive elements in simulation...
Anna Pandolfi, Michael Ortiz
134
Voted
CGF
1999
153views more  CGF 1999»
15 years 3 months ago
Comprehensive Halftoning of 3D Scenes
The display of images on binary output hardware requires a halftoning step. Conventional halftoning algorithms approximate image values independently from the image content and of...
Oleg Veryovka, John W. Buchanan
133
Voted
TOG
2002
148views more  TOG 2002»
15 years 3 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
128
Voted
ISVC
2010
Springer
15 years 2 months ago
Modeling Clinical Tumors to Create Reference Data for Tumor Volume Measurement
Abstract. Expanding on our previously developed method for inserting synthetic objects into clinical computed tomography (CT) data, we model a set of eight clinical tumors that spa...
Adele P. Peskin, Alden Dima
161
Voted
PAMI
2010
140views more  PAMI 2010»
15 years 2 months ago
Differential Geometric Inference in Surface Stereo
—Many traditional two-view stereo algorithms explicitly or implicitly use the frontal parallel plane assumption when exploiting contextual information since, e.g., the smoothness...
Gang Li, Steven W. Zucker