Statistical models of shape and appearance have been successfully used in face modeling, tracking and synthesis. In this paper we describe experiments using appearance models for ...
One main challenge in Augmented Reality (AR) applications is to keep track of video objects with their movement, orientation, size, and position accurately. This poses a challengin...
Human motion capturing (HMC) from multiview image sequences constitutes an extremely difficult problem due to depth and orientation ambiguities and the high dimensionality of the s...
Gerard Pons-Moll, Andreas Baak, Juergen Gall, Laur...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...