In this paper, we present a method for automatically creating a 3D model of a scene from a set of range images obtained from unknown viewpoints. Existing 3D modeling approaches re...
We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume pri...
Media applications are characterized by large amounts of available parallelism, little data reuse, and a high computation to memory access ratio. While these characteristics are p...
Scott Rixner, William J. Dally, Ujval J. Kapasi, B...
We examine a class of collective coin- ipping games that arises from randomized distributed algorithms with halting failures. In these games, a sequence of local coin ips is gener...
Abstract. Intensity based registration methods, such as the mutual information (MI), do not commonly consider the spatial geometric information and the initial correspondences are ...