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AGS
2009
Springer
14 years 4 months ago
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasc...
DAGM
2009
Springer
14 years 3 months ago
Markerless 3D Face Tracking
We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then re...
Christian Walder, Martin Breidt, Heinrich H. B&uum...
ER
2009
Springer
92views Database» more  ER 2009»
14 years 3 months ago
From User Goals to Service Discovery and Composition
Goals are often used to represent stakeholder’s objectives. The intentionality inherited by a goal drives stakeholders to pursuit the fulfillment of their goals either by themse...
Luiz Olavo Bonino da Silva Santos, Giancarlo Guizz...
GECCO
2009
Springer
138views Optimization» more  GECCO 2009»
14 years 3 months ago
Analysis of micro-behavior and bounded rationality in double auction markets using co-evolutionary GP
We investigate the dynamics of trader behaviors using a co-evolutionary genetic programming system to simulate a double-auction market. The objective of this study is twofold. Fir...
Shu-Heng Chen, Ren-Jie Zeng, Tina Yu
MIG
2009
Springer
14 years 3 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra