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LICS
2008
IEEE
14 years 3 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
MOBIQUITOUS
2008
IEEE
14 years 3 months ago
Data aggregation in VANETs: the VESPA approach
VESPA (Vehicular Event Sharing with a mobile P2P Architecture) 1 is a system for enabling vehicles to share information in vehicular ad-hoc networks (VANETs). The originality of V...
Bruno Defude, Thierry Delot, Sergio Ilarri, Jos&ea...
RTAS
2008
IEEE
14 years 3 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
ACSC
2007
IEEE
14 years 3 months ago
Conflict Management For Real-Time Collaborative Editing in Mobile Replicated Architectures
Mobile technology is particularly suited to a fully distributed (replicated) architecture for collaborative work. Users can maintain their own document copies, and can continue to...
Sandy Citro, Jim McGovern, Caspar Ryan
GRC
2007
IEEE
14 years 3 months ago
Towards Mobile Internet: Location Privacy Threats and Granular Computation Challenges
The bulk of contents out on the Internet continue to grow at an astounding pace. As computing and communications become ubiquitous, we are entering the Mobile Internet Computing e...
Ling Liu