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VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
13 years 11 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
MVA
1998
173views Computer Vision» more  MVA 1998»
13 years 8 months ago
Detection of Building Changes from Aerial Imageries Through Information Fusion
1) the density of building is low 2) image resolution is high 3) the color or gray scale for building's surface In this paper, an improved approach of are 'lose to unifo...
Wei Lu, Takeshi Doihara, Yoshino Matsumoto
KDD
1997
ACM
146views Data Mining» more  KDD 1997»
13 years 11 months ago
Density-Connected Sets and their Application for Trend Detection in Spatial Databases
1 Several clustering algorithms have been proposed for class identification in spatial databases such as earth observation databases. The effectivity of the well-known algorithms ...
Martin Ester, Hans-Peter Kriegel, Jörg Sander...
CGI
2004
IEEE
13 years 11 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
IISWC
2008
IEEE
14 years 1 months ago
A workload for evaluating deep packet inspection architectures
—High-speed content inspection of network traffic is an important new application area for programmable networking systems, and has recently led to several proposals for high-per...
Michela Becchi, Mark A. Franklin, Patrick Crowley