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CGI
2004
IEEE
14 years 18 days ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
WSCG
2003
167views more  WSCG 2003»
13 years 10 months ago
Vector-valued Image Restoration with Applications to Magnetic Resonance Velocity Imaging
The analysis of blood flow patterns and the interaction between salient topological flow features and cardiovascular structure plays an important role in the study of cardiovascul...
Yin-Heung Pauline Ng, Guang-Zhong Yang
BMCBI
2005
100views more  BMCBI 2005»
13 years 8 months ago
Speeding disease gene discovery by sequence based candidate prioritization
Background: Regions of interest identified through genetic linkage studies regularly exceed 30 centimorgans in size and can contain hundreds of genes. Traditionally this number is...
Euan A. Adie, Richard R. Adams, Kathryn L. Evans, ...
SIGPRO
2002
92views more  SIGPRO 2002»
13 years 8 months ago
A unified method for optimizing linear image restoration filters
Image restoration from degraded images lies at the foundation of image processing, pattern recognition, and computer vision, so it has been extensively studied. A large number of ...
Masashi Sugiyama, Hidemitsu Ogawa
TMI
2010
175views more  TMI 2010»
13 years 3 months ago
Spatially Adaptive Mixture Modeling for Analysis of fMRI Time Series
Within-subject analysis in fMRI essentially addresses two problems, the detection of brain regions eliciting evoked activity and the estimation of the underlying dynamics. In [1, 2...
Thomas Vincent, Laurent Risser, Philippe Ciuciu