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ICML
2006
IEEE
14 years 8 months ago
A DC-programming algorithm for kernel selection
We address the problem of learning a kernel for a given supervised learning task. Our approach consists in searching within the convex hull of a prescribed set of basic kernels fo...
Andreas Argyriou, Raphael Hauser, Charles A. Micch...
GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
14 years 6 days ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein
FLAIRS
2003
13 years 9 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
MIAR
2006
IEEE
14 years 1 months ago
A General Learning Framework for Non-rigid Image Registration
This paper presents a general learning framework for non-rigid registration of MR brain images. Given a set of training MR brain images, three major types of information are partic...
Guorong Wu, Feihu Qi, Dinggang Shen
ICML
2007
IEEE
14 years 8 months ago
Multiclass multiple kernel learning
In many applications it is desirable to learn from several kernels. "Multiple kernel learning" (MKL) allows the practitioner to optimize over linear combinations of kern...
Alexander Zien, Cheng Soon Ong