We consider two-player zero-sum games on graphs. On the basis of the information available to the players these games can be classified as follows: (a) partial-observation (both p...
Much like relational probabilistic models, the need for relational preference models arises naturally in real-world applications where the set of object classes is fixed, but obj...
A method is introduced to learn and represent similarity with linear operators in kernel induced Hilbert spaces. Transferring error bounds for vector valued large-margin classifie...
A linear wirelength objective more e ectively captures timing, congestion, and other global placement considerations than a squared wirelength objective. The GORDIAN-L cell placem...
Charles J. Alpert, Tony F. Chan, Dennis J.-H. Huan...
Using object clusters for hierarchical radiosity greatly improves the efficiency and thus usability of radiosity computations. By eliminating the quadratic starting phase very lar...