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LPAR
2010
Springer
13 years 8 months ago
The Complexity of Partial-Observation Parity Games
We consider two-player zero-sum games on graphs. On the basis of the information available to the players these games can be classified as follows: (a) partial-observation (both p...
Krishnendu Chatterjee, Laurent Doyen
AI
2011
Springer
13 years 4 months ago
Relational preference rules for control
Much like relational probabilistic models, the need for relational preference models arises naturally in real-world applications where the set of object classes is fixed, but obj...
Ronen I. Brafman
JMLR
2008
95views more  JMLR 2008»
13 years 9 months ago
Learning Similarity with Operator-valued Large-margin Classifiers
A method is introduced to learn and represent similarity with linear operators in kernel induced Hilbert spaces. Transferring error bounds for vector valued large-margin classifie...
Andreas Maurer
ISPD
1997
ACM
68views Hardware» more  ISPD 1997»
14 years 2 months ago
Faster minimization of linear wirelength for global placement
A linear wirelength objective more e ectively captures timing, congestion, and other global placement considerations than a squared wirelength objective. The GORDIAN-L cell placem...
Charles J. Alpert, Tony F. Chan, Dennis J.-H. Huan...
PG
1999
IEEE
14 years 2 months ago
Automatic Creation of Object Hierarchies for Radiosity Clustering
Using object clusters for hierarchical radiosity greatly improves the efficiency and thus usability of radiosity computations. By eliminating the quadratic starting phase very lar...
Gordon Müller, Stephan Schäfer, Dieter W...