We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
—When imaging in scattering media, visibility degrades as objects become more distant. Visibility can be significantly restored by computer vision methods that account for physic...
We consider the estimation of an unknown arbitrary 2D object shape from sparse noisy samples of its Fourier transform. The estimate of the closed boundarycurve is parametrized by ...
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about t...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
We consider pseudo-descent in the context of 2-fibrations. A 2-category of descent data is associated to a 3-truncated simplicial object in the base 2-category. A morphism q in the...