Self-Organized Networks (SONs) are a general description of autonomous networks without infrastructure, of which Ad Hoc, Sensor and Mesh networks are special cases. We had previou...
Julien Ridoux, Meriem Kassar, Mathias Boc, Anne Fl...
This paper deals with general nested loops and proposes a novel scheduling methodology for reducing the communication cost of parallel programs. General loops contain complex loop...
Florina M. Ciorba, Theodore Andronikos, Ioannis Dr...
An important issue in modern cache designs is bridging the gap between wire and device delays. This warrants the use of more regular and modular structures to mask wire latencies....
Terrain rendering is an important factor in the rendering of virtual scenes. If they are large and detailed, digital terrains can represent a huge amount of data and therefore of ...
Abstract. The Full Search Block-Matching Motion Estimation (FSBME) algorithm is often employed in video coding for its regular dataflow and straightforward architectures. By iterat...
Vincent M. Dwyer, Shahrukh Agha, Vassilios A. Chou...