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» Regularized 3D Morphable Models
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CVIU
2011
13 years 1 months ago
Single and sparse view 3D reconstruction by learning shape priors
In this paper, we aim to reconstruct free-form 3D models from only one or few silhouettes by learning the prior knowledge of a specific class of objects. Instead of heuristically...
Yu Chen, Roberto Cipolla
CGI
2000
IEEE
14 years 2 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
SIMUTOOLS
2008
13 years 11 months ago
A post-processed 3D visualization tool for forest fire simulations
A collaboration between simulationists and scientists working on fire spread and ecology led to the design of a 3D visualization tool. This tool is a post-processor which can be l...
Alexandre Muzy, David R. C. Hill, Mathieu Joubert,...
MICCAI
1999
Springer
14 years 2 months ago
Understanding the "Demon's Algorithm": 3D Non-rigid Registration by Gradient Descent
The “Demons Algorithm” in increasingly used for non-rigid registration of 3D medical images. However, if it is fast and usually accurate, the algorithm is based on intuitive id...
Xavier Pennec, Pascal Cachier, Nicholas Ayache
CVPR
2009
IEEE
15 years 5 months ago
Continuous Ratio Optimization via Convex Relaxation with Applications to Multiview 3D Reconstruction
We introduce a convex relaxation framework to optimally minimize continuous surface ratios. The key idea is to minimize the continuous surface ratio by solving a sequence of con...
Kalin Kolev (University of Bonn), Daniel Cremers (...