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» Reinforcement Learning: An Introduction
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GAMEON
2007
13 years 9 months ago
Agent Based Virtual Tutorship and E-Learning Techniques Applied to a Business Game Built on System Dynamics
An advanced Business Game is presented in the paper, built on the methodology of System Dynamics. It can be used for cognitive learning and knowledge transmission in schools and U...
Marco Remondino
ICML
2010
IEEE
13 years 9 months ago
Internal Rewards Mitigate Agent Boundedness
Abstract--Reinforcement learning (RL) research typically develops algorithms for helping an RL agent best achieve its goals-however they came to be defined--while ignoring the rela...
Jonathan Sorg, Satinder P. Singh, Richard Lewis
ICML
2010
IEEE
13 years 9 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag
IJON
2006
134views more  IJON 2006»
13 years 8 months ago
A new approach to fuzzy classifier systems and its application in self-generating neuro-fuzzy systems
A classifier system is a machine learning system that learns syntactically simple string rules (called classifiers) through a genetic algorithm to guide its performance in an arbi...
Mu-Chun Su, Chien-Hsing Chou, Eugene Lai, Jonathan...
NCA
2010
IEEE
13 years 6 months ago
Genetic algorithm-based training for semi-supervised SVM
The Support Vector Machine (SVM) is an interesting classifier with excellent power of generalization. In this paper, we consider applying the SVM to semi-supervised learning. We p...
Mathias M. Adankon, Mohamed Cheriet