We provide a provably efficient algorithm for learning Markov Decision Processes (MDPs) with continuous state and action spaces in the online setting. Specifically, we take a mo...
A new model for automatic generation of Evolutionary Algorithms (EAs) by evolutionary means is proposed in this paper. The model is based on a simple Genetic Algorithm (GA). Every...
The focus of this paper is on how to design evolutionary algorithms (EAs) for solving stochastic dynamic optimization problems online, i.e. as time goes by. For a proper design, t...
Reinforcement learning (RL) was originally proposed as a framework to allow agents to learn in an online fashion as they interact with their environment. Existing RL algorithms co...
Pascal Poupart, Nikos A. Vlassis, Jesse Hoey, Kevi...
There has been a lot of recent work on Bayesian methods for reinforcement learning exhibiting near-optimal online performance. The main obstacle facing such methods is that in most...