Sciweavers

125 search results - page 17 / 25
» Reinforcement Learning in Continuous Time and Space
Sort
View
IJRR
2011
159views more  IJRR 2011»
13 years 3 months ago
Learning visual representations for perception-action systems
We discuss vision as a sensory modality for systems that effect actions in response to perceptions. While the internal representations informed by vision may be arbitrarily compl...
Justus H. Piater, Sébastien Jodogne, Renaud...
SIGIR
2003
ACM
14 years 1 months ago
ReCoM: reinforcement clustering of multi-type interrelated data objects
Most existing clustering algorithms cluster highly related data objects such as Web pages and Web users separately. The interrelation among different types of data objects is eith...
Jidong Wang, Hua-Jun Zeng, Zheng Chen, Hongjun Lu,...
ECTEL
2006
Springer
14 years 7 days ago
Community Based Software Development - the Case of Movelex
Abstract. The paper provides an overview of the elaboration, testing and improvement of Movelex, a complex virtual learning environment (VLE) supporting the establishment of self-r...
Kornél Varga, Andrea Kárpáti
AAMAS
2007
Springer
14 years 2 months ago
Networks of Learning Automata and Limiting Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is that...
Peter Vrancx, Katja Verbeeck, Ann Nowé
ICML
2001
IEEE
14 years 9 months ago
Direct Policy Search using Paired Statistical Tests
Direct policy search is a practical way to solve reinforcement learning problems involving continuous state and action spaces. The goal becomes finding policy parameters that maxi...
Malcolm J. A. Strens, Andrew W. Moore