Emotions play a very important role in human behaviour and social interaction. In this paper we present a control architecture which uses emotions in the behaviour selection proces...
One-class classification naturally only provides one class of exemplars on which to construct the classification model. In this work, multiobjective genetic programming (GP) all...
In neuroevolution, a genetic algorithm is used to evolve a neural network to perform a particular task. The standard approach is to evolve a population over a number of generation...
We present an algorithm, HI-MAT (Hierarchy Induction via Models And Trajectories), that discovers MAXQ task hierarchies by applying dynamic Bayesian network models to a successful...
We call data weakly labeled if it has no exact label but rather a numerical indication of correctness of the label "guessed" by the learning algorithm - a situation comm...