We deploy a novel Reinforcement Learning optimization technique based on afterstates learning to determine the gain that can be achieved by incorporating movement prediction inform...
Reinforcement learning is based on exploration of the environment and receiving reward that indicates which actions taken by the agent are good and which ones are bad. In many app...
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
In this paper we present a general, flexible framework for learning mappings from images to actions by interacting with the environment. The basic idea is to introduce a feature-...
In recent years, there has been a growing interest in using rich representations such as relational languages for reinforcement learning. However, while expressive languages have ...
Tom Croonenborghs, Jan Ramon, Hendrik Blockeel, Ma...