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JAIR
2002
99views more  JAIR 2002»
13 years 9 months ago
Optimizing Dialogue Management with Reinforcement Learning: Experiments with the NJFun System
Designing the dialogue policy of a spoken dialogue system involves many nontrivial choices. This paper presents a reinforcement learning approach for automatically optimizing a di...
Satinder P. Singh, Diane J. Litman, Michael J. Kea...

Publication
151views
12 years 8 months ago
Robust Bayesian reinforcement learning through tight lower bounds
In the Bayesian approach to sequential decision making, exact calculation of the (subjective) utility is intractable. This extends to most special cases of interest, such as reinfo...
Christos Dimitrakakis
ICML
2003
IEEE
14 years 10 months ago
Q-Decomposition for Reinforcement Learning Agents
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
Stuart J. Russell, Andrew Zimdars
ATAL
2008
Springer
13 years 12 months ago
Transfer of task representation in reinforcement learning using policy-based proto-value functions
Reinforcement Learning research is traditionally devoted to solve single-task problems. Therefore, anytime a new task is faced, learning must be restarted from scratch. Recently, ...
Eliseo Ferrante, Alessandro Lazaric, Marcello Rest...
ACMACE
2006
ACM
14 years 3 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher