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APSEC
2008
IEEE
14 years 2 months ago
Jackson's JSP-Like Method for State Transition Design
This paper presents an idea to apply Jackson’s JSP method, which is suitable for the transformation problem frame, into the state transition design, presented in the behavior pr...
Osamu Shigo
AH
2006
Springer
14 years 1 months ago
GLAM: A Generic Layered Adaptation Model for Adaptive Hypermedia Systems
This paper introduces GLAM, a system based on situation calculus and meta-rules, which is able to provide adaptation by means of selection of actions. It is primarily designed to p...
Cédric Jacquiot, Yolaine Bourda, Fabrice Po...
COLT
2004
Springer
14 years 1 months ago
Reinforcement Learning for Average Reward Zero-Sum Games
Abstract. We consider Reinforcement Learning for average reward zerosum stochastic games. We present and analyze two algorithms. The first is based on relative Q-learning and the ...
Shie Mannor
SPATIALCOGNITION
2004
Springer
14 years 1 months ago
Exploiting Qualitative Spatial Neighborhoods in the Situation Calculus
Abstract. We present first ideas on how results about qualitative spatial reasoning can be exploited in reasoning about action and change. Current work concentrates on a line segm...
Frank Dylla, Reinhard Moratz
FMLDO
1999
Springer
81views Database» more  FMLDO 1999»
14 years 2 days ago
Transactional Computation: Overview and Discussion
The concept of a transaction, highly significant in the context of data bases, is broadened to make it refer to any atomic operation that changes the state of a software system or...
Alfs T. Berztiss