Market mechanisms have been exploited as important means for spectrum acquisition and access in cognitive radio networks. In this paper, we propose a two-tier market for decentrali...
This article investigates selfish behavior in games where players are embedded in a social context. A framework is presented which allows us to measure the Windfall of Friendship...
Dominic Meier, Yvonne Anne Pignolet, Stefan Schmid...
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Recent works on Internet risk management have proposed the idea of cyber-insurance to eliminate risks due to security threats, which cannot be tackled through traditional means suc...
Segmentation of video foreground objects from background has many important applications, such as human computer interaction, video compression, multimedia content editing and man...