We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
—This paper presents a model of collaborative decision-making for groups that involve people and computer agents. The model distinguishes between actions relating to participants...
Relatively little research has been conducted into designing interfaces that allow GIS users to interact effectively with geospatial data in mobile environments. Users on the mov...
Three factors are related in analyses of performance curves such as learning curves: the amount of training, the learning algorithm, and performance. Often we want to know whether...
Justus H. Piater, Paul R. Cohen, Xiaoqin Zhang, Mi...
Abstract. We propose an efficient alignment method for textured DooSabin subdivision surface templates. A variation of the inverse compositional image alignment is derived by intro...