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AIIDE
2008
13 years 10 months ago
Intelligent Trading Agents for Massively Multi-player Game Economies
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...

Publication
154views
12 years 10 months ago
Preference elicitation and inverse reinforcement learning
We state the problem of inverse reinforcement learning in terms of preference elicitation, resulting in a principled (Bayesian) statistical formulation. This generalises previous w...
Constantin Rothkopf, Christos Dimitrakakis
ESANN
2008
13 years 9 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
ATAL
2008
Springer
13 years 9 months ago
Graph Laplacian based transfer learning in reinforcement learning
The aim of transfer learning is to accelerate learning in related domains. In reinforcement learning, many different features such as a value function and a policy can be transfer...
Yi-Ting Tsao, Ke-Ting Xiao, Von-Wun Soo
JMLR
2002
125views more  JMLR 2002»
13 years 7 months ago
Lyapunov Design for Safe Reinforcement Learning
Lyapunov design methods are used widely in control engineering to design controllers that achieve qualitative objectives, such as stabilizing a system or maintaining a system'...
Theodore J. Perkins, Andrew G. Barto