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IJCAI
2007
13 years 9 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
ECAI
2006
Springer
13 years 11 months ago
Agents with Anticipatory Behaviors: To Be Cautious in a Risky Environment
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
Cristiano Castelfranchi, Rino Falcone, Michele Piu...
IJCAI
2007
13 years 9 months ago
Relational Knowledge with Predictive State Representations
Most work on Predictive Representations of State (PSRs) has focused on learning and planning in unstructured domains (for example, those represented by flat POMDPs). This paper e...
David Wingate, Vishal Soni, Britton Wolfe, Satinde...
CONNECTION
2006
117views more  CONNECTION 2006»
13 years 7 months ago
Bootstrap learning of foundational representations
To be autonomous, intelligent robots must learn the foundations of commonsense knowledge from their own sensorimotor experience in the world. We describe four recent research resu...
Benjamin Kuipers, Patrick Beeson, Joseph Modayil, ...
AAAI
2012
11 years 10 months ago
Relative Attributes for Enhanced Human-Machine Communication
We propose to model relative attributes1 that capture the relationships between images and objects in terms of human-nameable visual properties. For example, the models can captur...
Devi Parikh, Adriana Kovashka, Amar Parkash, Krist...