In this paper, we introduce a compact random-access vector representation for solid textures made of intermixed regions with relatively smooth internal color variations. It is fea...
The work presented here is part of a project that aims at the definition of a methodology for developing realtime software systems based on UML. In fact, being relatively easy to ...
Abstract. This paper reports our research work in the new field of humancomputer collaborative learning (HCCL). The general architecture of an HCCL is defined. An HCCL system, call...
In software product families, the full benefit of reuse can only be achieved if traceability of requirements to architecture, components and further down to source code is support...
Abstract. In this paper we report on preliminary work and architectural design carried out in the "Data Management" work package in the International Data Grid project. O...