This paper presents a novel approach to automatically identify characters in films using audio visual cues and text analysis. The approach consists of three stages: (i) frontal f...
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
— This paper describes a unique approach of applying a pattern classification technique to robot path planning. A collision-free path connecting a start and a goal point provide...
The automatic annotation of images presents a particularly complex problem for machine learning researchers. In this work we experiment with semantic models and multi-class learnin...
We develop a theory for learning scenarios where multiple learners co-exist but there are mutual compatibility constraints on their outcomes. This is natural in cognitive learning...