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JCT
2010
109views more  JCT 2010»
13 years 6 months ago
Avoider-Enforcer: The rules of the game
An Avoider-Enforcer game is played by two players, called Avoider and Enforcer, on a hypergraph F ⊆ 2X . The players claim previously unoccupied elements of the board X in turns...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...
JMLR
2010
115views more  JMLR 2010»
13 years 6 months ago
Message-passing for Graph-structured Linear Programs: Proximal Methods and Rounding Schemes
The problem of computing a maximum a posteriori (MAP) configuration is a central computational challenge associated with Markov random fields. There has been some focus on “tr...
Pradeep Ravikumar, Alekh Agarwal, Martin J. Wainwr...
NETWORKS
2010
13 years 5 months ago
Complexity of some inverse shortest path lengths problems
The input to an Inverse Shortest Path Lengths Problem (ISPL) consists of a graph G with arc weights, and a collection of source-sink pairs with prescribed distances that do not ne...
Tingting Cui, Dorit S. Hochbaum
COLOGNETWENTE
2010
13 years 4 months ago
A Branch-and-price Approach to the k-Clustering Minimum Biclique Completion Problem
Given a bipartite graph G = (S, T, E), we consider the problem of finding k bipartite subgraphs, called "clusters", such that each vertex i of S appears in exactly one o...
Stefano Gualandi, Francesco Maffioli, Claudio Magn...
CVPR
2011
IEEE
13 years 3 months ago
Scale and Rotation Invariant Matching Using Linearly Augmented Trees
We propose a novel linearly augmented tree method for efficient scale and rotation invariant object matching. The proposed method enforces pairwise matching consistency defined ...
Hao Jiang, Tai-Peng Tian, Stan Sclaroff