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ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
14 years 8 days ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
WSCG
2004
154views more  WSCG 2004»
13 years 10 months ago
Emulating an Offline Renderer by 3D Graphics Hardware
3D design software has since long employed graphics chips for low-quality real-time previewing. But their dramatically increased computing power now paves the way to accelerate th...
Jörn Loviscach
WOA
2000
13 years 10 months ago
Towards Interoperable Mechanized Reasoning Systems: the Logic Broker Architecture
There is a growing interest in the integration of mechanized reasoning systems such as automated theorem provers, computer algebra systems, and model checkers. State-of-the-art re...
Alessandro Armando, Daniele Zini
AVSS
2009
IEEE
13 years 9 months ago
Object Tracking from Unstabilized Platforms by Particle Filtering with Embedded Camera Ego Motion
Visual tracking with moving cameras is a challenging task. The global motion induced by the moving camera moves the target object outside the expected search area, according to th...
Carlos R. del-Blanco, Narciso N. García, Lu...
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
13 years 9 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....