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SIGOPSE
1990
ACM
14 years 18 days ago
Availability in the Sprite distributed file system
In the Sprite environment, tolerating faults means recovering from them quickly. Our position is that performance and availability are the desired features of the typical locally-...
Mary Baker, John K. Ousterhout
RTAS
2009
IEEE
14 years 3 months ago
Real-Time Video Surveillance over IEEE 802.11 Mesh Networks
In recent years, there has been an increase in video surveillance systems in public and private environments due to a heightened sense of security. The next generation of surveill...
Arvind Kandhalu, Anthony Rowe, Ragunathan Rajkumar...
INFOSCALE
2007
ACM
13 years 10 months ago
Scalable problem localization for distributed systems: principles and practices
Problem localization is a critical part of providing crucial system management capabilities to modern distributed environments. One key open challenge is for problem localization ...
Rui Zhang, Bruno C. d. S. Oliveira, Alan Bivens, S...
PPPJ
2003
ACM
14 years 1 months ago
Efficient Java thread serialization
The Java system supports the transmission of code via dynamic class loading, and the transmission or storage of data via object serialization. However, Java does not provide any m...
Sara Bouchenak, Daniel Hagimont, Noel De Palma
ACMACE
2009
ACM
13 years 12 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier