In this paper we introduce a relighting algorithm for diffuse outdoor scenes that enables us to create geometrically correct and illumination consistent models from a series of ra...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
In this paper a complete strategy for scene modelling from sensory data acquired in a natural environment is defined. This strategy is applied to outdoor mobile robotics and goes f...
Rafael Murrieta-Cid, Carlos Parra, Michel Devy, Be...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
We propose a probabilistic object classifier for outdoor scene analysis as a first step in solving the problem of scene context generation. The method begins with a top-down contr...