Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
A component revolution is underway, bringing developers improved productivity and opportunities for code reuse. However, whereas existing tools work well for builders of desktop ap...
Krzysztof Ostrowski, Ken Birman, Danny Dolev, Jong...
Submission Deadline: December 14, 2009 The Journal of Visual Languages and Computing (http://www.elsevier.com/locate/jvlc, impact factor: 0.863) invites authors to submit papers fo...
This paper discusses our implementation and experience with a camera-based whiteboard scanner. The ZombieBoard system (so called because it brings to electronic life the marks on a...