Sciweavers

1311 search results - page 113 / 263
» Remarks on Hardware Implementation of Image Processing Algor...
Sort
View
SI3D
1999
ACM
15 years 6 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
136
Voted
SI3D
2010
ACM
15 years 9 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
144
Voted
SSIAI
2002
IEEE
15 years 7 months ago
Geometry-Based Automatic Object Localization and 3-D Pose Detection
Given the image of a real-world scene and a polygonal 3-D model of a depicted object, its apparent size, image coordinates, and 3-D orientation are autonomously detected. Based on...
Marcus A. Magnor
DMG
2005
Springer
15 years 8 months ago
An Adaptive Distributed Query Processing Grid Service
Grid services provide an important abstract layer on top of heterogeneous components (hardware and software) that take part into a grid environment. We are developing a data grid s...
Fabio Porto, Vinícius F. V. da Silva, M&aac...
AIPR
2005
IEEE
15 years 8 months ago
Hyperspectral Detection Algorithms: Operational, Next Generation, on the Horizon
Abstract—The multi-band target detection algorithms implemented in hyperspectral imaging systems represent perhaps the most successful example of image fusion. A core suite of su...
A. Schaum