Sciweavers

1311 search results - page 15 / 263
» Remarks on Hardware Implementation of Image Processing Algor...
Sort
View
BILDMED
2008
129views Algorithms» more  BILDMED 2008»
13 years 9 months ago
Evaluating the Performance of Processing Medical Volume Data on Graphics Hardware
With the broad availability and increasing performance of commodity graphics processors (GPU), non-graphical applications have become an active field of research. However, leveragi...
Matthias Raspe, Guido Lorenz, Stefan Müller 0...
CODES
1996
IEEE
13 years 11 months ago
Two-level Partitioning of Image Processing Algorithms for the Parallel Map-oriented Machine
The partitioning of image processing algorithms with a novel hardware/software co-designframework (CoDe-X) is presented in this paper, where a new Xputer-architecture (parallel Ma...
Reiner W. Hartenstein, Jürgen Becker, Rainer ...
VLSID
2000
IEEE
164views VLSI» more  VLSID 2000»
13 years 12 months ago
A Fast Algorithm for Computing the Euler Number of an Image and its VLSI Implementation
Digital images are convenient media for describing and storing spatial, temporal, spectral, and physical components of information contained in a variety of domains(e.g. aerial/sa...
Sabyasachi Dey, Bhargab B. Bhattacharya, Malay Kum...
PARELEC
2006
IEEE
14 years 1 months ago
Marching Pixels - Using Organic Computing Principles in Embedded Parallel Hardware
We present an organic computing approach for very fast image processing, which we call Marching Pixels (MPs). Using an embedded massively-parallel array of processor elements (PEs...
Marcus Komann, Dietmar Fey
WSCG
2004
161views more  WSCG 2004»
13 years 8 months ago
Rendering Techniques for Hardware-Accelerated Image-Based CSG
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Florian Kirsch, Jürgen Döllner