We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
As technological process shrinks and clock rate increases, instruction caches can no longer be accessed in one cycle. Alternatives are implementing smaller caches (with higher mis...
The traditional architecture for a DBMS engine has the recovery, concurrency control and access method code tightly bound together in a storage engine for records. We propose a di...
David B. Lomet, Alan Fekete, Gerhard Weikum, Micha...
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
Background: Many high-throughput genomic experiments, such as Synthetic Genetic Array and yeast two-hybrid, use colony growth on solid media as a screen metric. These experiments ...
John C. Dittmar, Robert J. D. Reid, Rodney Rothste...