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VRML
1995
ACM
15 years 7 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
MM
2003
ACM
126views Multimedia» more  MM 2003»
15 years 9 months ago
DOVE: drawing over video environment
We demonstrate a multimedia system that integrates pen-based gesture and live video to support collaboration on physical tasks. The system combines network IP cameras, desktop PCs...
Jiazhi Ou, Xilin Chen, Susan R. Fussell, Jie Yang
IPPS
2010
IEEE
15 years 1 months ago
Efficient hardware support for the Partitioned Global Address Space
We present a novel architecture of a communication engine for non-coherent distributed shared memory systems. The shared memory is composed by a set of nodes exporting their memory...
Holger Fröning, Heiner Litz
CHI
2009
ACM
16 years 4 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
TEI
2010
ACM
201views Hardware» more  TEI 2010»
15 years 10 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza