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BCSHCI
2007
15 years 5 months ago
Evaluating advanced interaction techniques for navigating Google Earth
This paper presents the design and comparison of a mousebased interaction technique (hereafter IT) and two advanced IT, used in public spaces to support navigation in a 3D space. ...
Emmanuel Dubois, Philippe Truillet, Cédric ...
130
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AVI
2004
15 years 5 months ago
Xface: MPEG-4 based open source toolkit for 3D Facial Animation
In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
Koray Balci
MSV
2004
15 years 5 months ago
Correctness Criteria for Models' Validation- A Philosophical Perspective
Valid models are central to the existence of Computer science as in most other disciplines, but at what point can one say that a model is valid and hence correct? is often taken t...
Ijeoma Sandra Irobi, Johan Andersson, Anders Wall
HCI
2009
15 years 1 months ago
Considerations for Designing Response Quantification Procedures in Non-traditional Psychophysiological Applications
Abstract. Psychophysiological assessment in the context of virtual environments is a promising means for benchmarking the efficacy and ecological validity of virtual reality scenar...
A. V. Iyer, L. D. Cosand, Christopher G. Courtney,...
VR
2011
IEEE
224views Virtual Reality» more  VR 2011»
14 years 7 months ago
Velocity-dependent dynamic curvature gain for redirected walking
—Redirected walking (RDW) techniques allow people to walk in a larger virtual space than the physical extents of the laboratory. We describe two experiments conducted to investig...
Christian T. Neth, Jan L. Souman, David Engel, Uwe...