Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
This paper describes a novel from-region visibility algorithm, the unique properties of which allow conducting remote walkthroughs in very large virtual environments, without prepr...
Vladlen Koltun, Yiorgos Chrysanthou, Daniel Cohen-...
Stylized rendering methods, which aim at depicting 3D scenes with 2D marks such as pigments or strokes, are often faced with temporal coherence issues when applied to dynamic scen...
Hidden information is a critical issue for the successful delivery of SLAs in grid systems. It arises when the agents (hardware and software resources) employed to serve a task be...